A C# parser for Portable Game Notatation, implemented for fun
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Daniel Smith e223b76ab9 Add LICENSE
2020-11-28 21:47:09 -05:00
.vscode Initial commit 2020-11-28 21:24:40 -05:00
DotnetPgn Initial commit 2020-11-28 21:24:40 -05:00
DotnetPgn.Test Initial commit 2020-11-28 21:24:40 -05:00
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LICENSE.txt Add LICENSE 2020-11-28 21:47:09 -05:00
README.md Add README 2020-11-28 21:41:52 -05:00

DotnetPgn

DotnetPgn is a Portable Game Notation parser which I am implementing in C# for the fun of it, thanks largely to my recently-rediscovered interest in chess. Ultimately, I intend for it to comply fully with the PGN standard; currently, it is in extremely early stages, and in any case it is not necessarily intended to ever be used in production. There already exists a mature .NET Framework library in the form of iigorr/pgn.net, as well as a .NET Core port by teodoran.